As of yesterday, Marvelous dropped a new patch (1.1.0) for Titanic Scion, and while it comes with a new boss, it still lacks an optimization pass for Switch 2.
The new boss, Grausam RT: Ω, available in the game’s simulator at your base, is a harder version of Grausam, and it drops development data for two new parts: Crimson Horn (lance) and Amalgamate (legs).
Naturally, you need two Grausam RT: Ω cores to make each of them, but it’s nice that this updated Grausam is dropping new development data for free.
However, while there is a list of bugs that have been fixed in this new patch, the Switch 2 version still has a ways to go in terms of its optimization.
When I did my review, I played against other Switch 2 players who were local to me in Tokyo. So I had no connection issues.
However, since launch, the game has almost always crashed when you join a non-Switch 2-player game, especially if they are not in the same region as you.
You also had issues with how the open world was streamed, and elements would pop in, and the framerate would skip to catch up, but I was told these would be fixed on the day-one patch.
However, here we are post-launch, and the Switch 2 version, which I’ve now poured at least 150 hours into, still exhibits these problems.
While it’s great that there’s more content on the way for Titanic Scion, it would be nice if the Switch 2 version got at least some attention in these updates.
Titanic Scion is genuinely good, so it’s frustrating to see the game not get the attention it deserves post-launch when it comes to optimization. Thankfully, you can contact support at Marvelous to share your problems with the game, so I’d recommend doing just that.
Daemon X Machina: Titanic Scion is available on Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam. Feel free to also check out my review of the game.
Follow me on X, Facebook and YouTube. I also manage Mecha Damashii and am currently featured in the Giant Robots exhibition currently touring Japan.