It’s been a while since we heard anything about Titanic Scion, but we now know it’s not only a Switch 2 game but it is also based around power armor.
The original Daemon X Machina, which was a decent mecha game, had you pilot mecha called Arsenals. They were still pretty small, but they were definitely bigger than most power armor.
This time around, the Arsenals have gotten smaller, are more form-fitted to the pilot, and are effectively power armor.
Functionally, this will make targeting more straightforward, as the relative speed issue will be less overt. In that the larger and faster the vehicle you pilot, the greater the relative speed between targets.
As the original Daemon X Machina used a more manual approach to targeting, the shift in size down to power armor should make targeting enemies easier for newcomers.
The mecha design is still clearly penned by Shoji Kawamori and looks great, something that is refreshingly confirmed on the official Japanese site for the game.
Apart from the new trailer (shown below) on the Japanese side of things, we also have three other videos covering the game’s action, weapon types and customization.
Most of it looks similar to the first game, but the different weapon types will impact certain enemies differently. This is a similar setup, albeit simplified, to the one used in Armored Core V and Verdict Day.
The other big thing here is that Titanic Scion won’t just be a Switch 2 game, as it’s planned to also be released on the PlayStation 5, Xbox Series X|S and PC.
However, it is handy seeing the game run on the Switch 2, as that gives us a good indication of how the new console will handle Unreal Engine games.
All that aside, I am just glad that Titanic Scion is still actually happening. The first Daemon X Machina was a solid mecha game, and it’s nice that the genre is getting more attention finally.
Daemon X Machina Titanic Scion will be released for Switch 2, PlayStation 5, Xbox Series X|S and PC on September 5.
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